Docs editor pass - Contributing - Contribution FAQ (#5958)

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- [Make errors](#make-errors)
- [`dep: command not found`](#dep-command-not-found)
- [`undefined: Asset`](#undefined-asset)
- [How do I connect to the Mailhog simulated mail server?](#how-do-i-connect-to-the-mailhog-simulated-mail-server)
- [How do I connect to the MailHog simulated mail server?](#how-do-i-connect-to-the-mailhog-simulated-mail-server)
- [Adding hosts for testing](#adding-hosts-for-testing)
## Enrolling in multiple Fleet servers
It is not currently possible to enroll your device with more than one Fleet server. Multiple install roots is useful for development of Fleet itself, but complex to maintain. While this has some value for Fleet contributors, there is currently no active effort to add and maintain support for multiple enrollments from the same device.
Enrolling your device with more than one Fleet server is not currently possible. Multiple install roots are useful for the development of Fleet itself but complex to maintain. While this has some value for Fleet contributors, there is currently no active effort to add and maintain support for multiple enrollments from the same device.
## Make errors
@@ -21,7 +20,7 @@ make: *** [.deps] Error 127
```
If you get the above error, you need to add `$GOPATH/bin` to your PATH. A quick fix is to run `export PATH=$GOPATH/bin:$PATH`.
See the Go language documentation for [workspaces](https://golang.org/doc/code.html#Workspaces) and [GOPATH](https://golang.org/doc/code.html#GOPATH) for a more indepth documentation.
See the Go language documentation for [workspaces](https://golang.org/doc/code.html#Workspaces) and [GOPATH](https://golang.org/doc/code.html#GOPATH) for more in-depth documentation.
### `undefined: Asset`
@@ -30,7 +29,7 @@ server/fleet/emails.go:90:23: undefined: Asset
make: *** [fleet] Error 2
```
If you get an `undefined: Asset` error it is likely because you did not run `make generate` before `make build`. See [Building Fleet](./Building-Fleet.md) for additional documentation on compiling the `fleet` binary.
If you get an `undefined: Asset` error, it is likely because you did not run `make generate` before `make build`. See [Building Fleet](./Building-Fleet.md) for additional documentation on compiling the `fleet` binary.
## Adding hosts for testing