From 852daea5c1023dc33d77ec8d2fdf63725fc094d7 Mon Sep 17 00:00:00 2001 From: Gray Williams Date: Mon, 2 Mar 2026 10:06:12 +0000 Subject: [PATCH] Fixes dead link for Windows (#40678) The link to the script to enable scripts for Windows was incorrect. --- articles/scripts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/articles/scripts.md b/articles/scripts.md index f34e0573a3..42f888fab9 100644 --- a/articles/scripts.md +++ b/articles/scripts.md @@ -21,7 +21,7 @@ If you don't use MDM features, to enable scripts, we'll [deploy Fleet's agent (f If you already deployed fleetd, instead of re-deploying it, you can update fleetd's configuration remotely to enable scripts. This requires a third-party tool (ex. [Chef](https://www.chef.io/)), other than Fleet, that can run scripts. -Using your separate third-party tool, run the enable scripts script for [macOS](https://github.com/fleetdm/fleet/blob/main/assets/scripts/enable-scripts-macos.sh), [Windows](https://github.com/fleetdm/fleet/blob/main/assets/windows/scripts/enable-scripts-windows.ps1), or [Linux](https://github.com/fleetdm/fleet/blob/main/assets/scripts/enable-scripts-linux.sh). +Using your separate third-party tool, run the enable scripts script for [macOS](https://github.com/fleetdm/fleet/blob/main/assets/scripts/enable-scripts-macos.sh), [Windows](https://github.com/fleetdm/fleet/blob/main/assets/scripts/enable-scripts-windows.ps1), or [Linux](https://github.com/fleetdm/fleet/blob/main/assets/scripts/enable-scripts-linux.sh). ## Manually run scripts