<!-- Add the related story/sub-task/bug number, like Resolves #123, or remove if NA --> **Related issue:** Resolves #50653 Adds **Visual Studio 2022 Community, Professional, and Enterprise** as Windows Fleet-maintained apps. customer-universitas needs all three editions. ## What's here - Three input files, one per edition, each pointing at its own winget package (`Microsoft.VisualStudio.2022.{Community,Professional,Enterprise}`, all at `17.14.37`). - A shared install script (`visual_studio_2022_install.ps1`) — the downloaded file is a ~4 MB bootstrapper, not the IDE. The real multi-GB payload downloads from Microsoft *during* the install script, so install time depends on the host's network speed and counts against Fleet's 1-hour software-install timeout. `--wait` is required or the bootstrapper forks the real install to a background process and returns almost immediately. - Three uninstall scripts (one per edition) that resolve the install path via `vswhere.exe -products Microsoft.VisualStudio.Product.<Edition>` and call `vs_installer.exe uninstall --installPath <path> --quiet --norestart --wait`, since VS has no normal `UninstallString`. - Both scripts map winget's documented `3010`/`1641` (reboot pending/initiated) to a successful exit, and fail clearly on `1001`/`1618` (another VS Installer operation already running). - Default install ships the bare IDE shell (no `--add` workloads) — matches plain `winget install` behavior, per the issue's own conclusion that this needs no special-casing. - Icons: no scriptable source (no Windows host to extract the real per-edition `.exe` icon, and Microsoft's own download pages don't expose one) turned up distinct Community/Professional/Enterprise badge art, so all three currently use the same public Visual Studio mark ([Wikimedia Commons](https://commons.wikimedia.org/wiki/File:Visual_Studio_Icon_2022.svg), marked public domain). **Flagging for #g-software Product Designer** to swap in the real per-edition badges if we have them. ## What I could not verify (no Windows host in this environment) - `unique_identifier`/publisher (`Visual Studio Community/Professional/Enterprise 2022`, publisher `Microsoft Corporation`) are taken from the winget locale manifest, not confirmed against a live registry entry. - The version-string quirk the issue calls out: winget's `AppsAndFeaturesEntries.DisplayVersion` is `"17.14.37 (July 2026)"`, not a clean version. I deliberately did **not** set `use_display_version_for_patch` — feeding that non-numeric string in as the patch target would break `version_compare` ordering across future version bumps (see the comment in `ingester.go`). Instead the patch policy compares against the plain winget `PackageVersion` (`17.14.37`), same as most winget FMAs. This should hold up if `version_compare` reads leading numeric-dot segments and ignores the trailing text, but I can't confirm that against real `programs.version` output without a host. - Whether `vs_installer.exe` actually honors `--wait` for `uninstall` the way the bootstrapper does for `install` — Microsoft's own docs say `--wait` "can only be passed into the bootstrapper; the installer (setup.exe) doesn't support it," which is in tension with the exact command this issue asked for and what I've seen used in the wild. Worth watching in validation logs. - End-to-end install timing on a normal (non-datacenter) connection, within the 1-hour timeout. # Checklist for submitter - [ ] Changes file added for user-visible changes in `changes/`, `orbit/changes/` or `ee/fleetd-chrome/changes`. <!-- Not added — no precedent for a changes file on FMA-addition PRs (e.g. #50553, TeamViewer Host). --> - [ ] Input data is properly validated, `SELECT *` is avoided, SQL injection is prevented (using placeholders for values in statements), JS inline code is prevented especially for url redirects, and untrusted data interpolated into shell scripts/commands is validated against shell metacharacters. - [ ] Timeouts are implemented and retries are limited to avoid infinite loops - [ ] If paths of existing endpoints are modified without backwards compatibility, checked the frontend/CLI for any necessary changes ## Testing - [x] `apps.json` is valid JSON with descriptions filled in for all three editions - [x] Generator output reviewed: exists/patched queries, SHA256 (matches the live winget manifest), installer URLs - [x] `go build`/`go test ./ee/maintained-apps/...` pass; no shared ingester/validator code changed - [ ] FMA validator: install → detect → uninstall on a Windows host — **pending, needs a Windows host** - [ ] QA'd all new/changed functionality manually — **pending, same reason** ## FMA-specific (from issue #50653's acceptance criteria) - [x] Edition scope decided and recorded on the issue (all three: Community, Professional, Enterprise) - [x] Input added under `ee/maintained-apps/inputs/winget/` - [x] Custom install script handles `3010`/`1641` as success and fails clearly on `1618`/`1001` - [x] Custom uninstall script resolves the install path via `vswhere` and calls `vs_installer.exe uninstall` - [ ] Identity fields verified against a real installed host — **not yet, see above** - [ ] Patch policy verified against actual `programs.version` — **not yet, see above** - [ ] Install verified end to end within the 1-hour timeout on a normal-speed connection — **not yet** - [ ] Passes the FMA validator: install → detect → uninstall — **not yet** - [x] Icon exists (shared placeholder mark across all three editions — flagged for PD) No shared/ingester/validator code changed. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Added Visual Studio 2022 Community, Professional, and Enterprise editions to the software catalog. - Added support for installing and uninstalling each edition with quiet execution, installation detection, error handling, and reboot handling. - Added version 17.14.37 metadata and update detection. - Added Visual Studio branding and edition-specific icons throughout the software interface. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: Allen Houchins <allenhouchins@mac.com>
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Open-source platform for IT and security teams with thousands of computers. Designed for APIs, GitOps, webhooks, YAML, and humans.
What's it for?
Fleet gives you a single system to secure and maintain all your computing devices over the air. You can do MDM, patch stuff, deploy software, and verify anything, all from one place, across every OS your organization uses.
Fleet works directly with data and events from the native operating system, down to the bare metal. Strong diagnostics let you investigate errors on end-user devices and collect accurate audit evidence in minutes.
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You can try Fleet out for yourself, or grab time with one of the maintainers to chat.
Is it any good?
Fleet is used in production by IT and security teams managing thousands of devices. Many deployments support tens of thousands of hosts, and a few large organizations manage 400,000 or more.
Supported platforms
- Linux (all distros)
- macOS
- Windows
- Chromebooks
- iOS and Android (BYOD or corporate-owned)
- Amazon Web Services (AWS)
- Google Cloud (GCP)
- Azure (Microsoft cloud)
- Data centers
- Containers (kube, etc)
- Linux-based IoT devices
Infrastructure as code
Manage your fleet with GitOps, or use the GUI, REST API, webhook events, and the fleetctl command-line tool.
Linux support
First-class support for all major distros. Linux gets the same attention and visibility as macOS and Windows.
Visibility and compliance
Fleet can report on hundreds of attributes across your devices and ships with CIS benchmarks for macOS and Windows and comprehensive operating system, hardware, and software data. Check out the table reference documentation to see what's available.
Open by design
Fleet is open source and transparent about what it can and can't see. End users can verify exactly how the agent works and what data their company collects. Fleet collects only the data needed to manage and secure devices, not private activity like keystrokes, emails, or webcams.
Good neighbors
Ready-to-use, enterprise-friendly integrations exist for Snowflake, Splunk, GitHub Actions, Vanta, Elastic Jira, Zendesk, and more. Fleet also works with tools such as Munki, Chef, Puppet, Ansible, CrowdStrike, and SentinelOne.
Lighter than air
Fleet is lightweight and modular. You can use it for MDM without using it for security, and vice versa. You can turn off features you are not using.
Free as in free
The free version of Fleet will always be free. Fleet is independently backed and actively maintained with the help of many amazing contributors.
Longevity
The company behind Fleet is founded (and majority-owned) by true believers in open source. The company's business model is influenced by GitLab (NYSE: GTLB), with great investors, happy customers, and the capacity to become profitable at any time.
Fleet Device Management's company handbook is public and open source. You can read about the history of Fleet and our commitment to improving the product.
Chat
The Fleet community is full of kind and helpful people. Whether or not you are a paying customer, if you need help, just reach out.
Contributing
Contributions are welcome, whether you answer questions on Slack / GitHub / LinkedIn, improve the documentation or website, write a tutorial, give a talk at a conference or local meetup, give an interview on a podcast, troubleshoot reported issues, or submit a patch. The Fleet code of conduct is on GitHub.
License
The free version of Fleet is available under the MIT license. The commercial license is also designed to allow contributions to paid features for users whose employment agreements allow them to contribute to open source projects. (See LICENSE.md for details.)
Fleet is built on osquery, nanoMDM, Nudge, and swiftDialog.